Telltale’s Tales from the Borderlands is, by all accounts, a funny and exciting adventure game that doesn’t take itself too seriously, but I’m not going to play it. Not yet anyway. I want to. I played The Wolf Among Us and both seasons of the Walking Dead and enjoyed them immensely, especially TWD’s sorely underlooked second season. I didn’t play any of these the first chance I had though. I waited until the final episodes were released and then played through whole seasons at once and enjoyed them all the more for it.
Posts Tagged With: video games
In honour of the 24th of July I’m going to take a look back at some of the bestest of best friends in video games. Having a buddy makes those long, cold nights staring at a screen that little bit more bearable. These are the relationships that have helped us get through the good times and the bad times.
It’s rare that a game will make me feel tense. Normally I needn’t be afraid if I bump into a small pocket of resistance. I always have numerous means available to me for dispatching them. But in Far Cry 4’s Escape from Durgesh Prison DLC when I’m moving through the undergrowth, narrowly avoiding a rhino, and I see a squad of Pagan Min’s loyalists, complete with a heavily armoured machine gunner in the back, I’m worried, worried that my knife and pistol won’t be enough to take them out. When I bungle a stealth takedown and the big guy spots me I don’t have a choice. I run, making a dash for the nearby cliff edge and diving into the river below, making sure to be wary of the demon fish beneath the surface.
Dishonored was one of my favourite games of 2012. While it had a number of flaws, at its core was an intelligent, liberating immersive sim (though I hate that genre label). DLC has left a bitter taste in the mouth of many gamers in the last few years but it seems that people are finally starting to be turned around. With developers like Arkane offering packages as substantial as the games they’re expanding on these additions get more and more tempting. The Knife of Dunwall and The Brigmore Witches can contend with almost everything the original game has to offer, whilst also managing to avoid repeating many of its mistakes. Continue reading
“I could make a webcomic.” I naively thought to myself. “It would be a good place to put those shorter ideas I have that wouldn’t suit written articles, and they wouldn’t take as long to do.” Ha. Believe it or not this took around an hour and a half to produce, and I couldn’t even keep my art style consistent. Yes, I did cop out and get a picture of Chespin from the internet rather than drawing him myself, but it was probably for the best. Just look at what I did to Pikachu in the third panel. I was planning on making comics an irregular (but slightly more regular than my other pieces) thing on this site, but given how long this took I don’t know if it’ll happen again.
A recent Guardian article about parents having to pay significant amounts of money for iPads highlighted some of the major problems with the lazy and ill-considered approaches to technology taken by many a modern British School. There are so many reasons that using iPads was a silly idea, half of them are simply arguments for using laptops over tablets, demonstrating how little consideration must have been taken when the decisions were made. Continue reading
Crusader Kings 2 is a game of maps, faces and family life, but don’t let that put you off. It may bombard you with a mass of unknown names such as ‘Count Emmo of Loon’ and wacky phrases like ‘de jure ducal claim’ but make no mistake, this is no mere history lesson (though it is helpful on that front). It’s basically the Sims if it were made by Paradox Interactive (don’t quote me on that). Crusader Kings 2 is all about political intrigue and family management (and a bit of war, if you’re unable to avoid it). You’ll spend most of your time sucking up to your superiors, arranging marriages for your children, excommunicating your spouse, deterring rebellions and deciding on memorable names for your children (I called one Pikachu, I immediately regretted it). It can all be a bit overwhelming; the game has many systems I still don’t understand or make use of and the tutorials don’t do a great job of explaining the technology and building systems. It can help to play in an environment you’re more familiar with.
It perhaps says something about the British secondary school education system that I’m probably more knowledgeable about the history of Westeros than I am about Europe in the Dark Ages. Like the majority of gamers, it seems, I’m a big fan of the Song of Ice and Fire books/the Game of Thrones TV show. As with most every modifiable game set before the 1700s or in a fantasy world CK2 has a Game of Thrones mod, and it’s a wonder. The game adds hundreds of familiar and not so familiar characters, tons of new mechanics and a big ol’ Westerosi map (with the other locations set to arrive later). This a short account of one of my attempts to play the Game of Thrones.
This should contain no spoilers for anything beyond the point at which the first series of the show/the first book ended, my own plot deviated pretty quickly from old George’s.
Whilst walking back from college today the idea of fighting dragons suddenly surfaced itself in my mind. For a short, wondrous moment I was in the air, clinging to the scaly spikes of a flying beast’s back as I dug my blade into its side like an icepick.
“Fighting a dragon would be cool.” I thought to myself, my mind back in reality. It was then that I realised, very suddenly and with much distress, that such a scenario will never actually happen, because dragons don’t exist (sorry, kids). After my ever so momentary moment of intense grief I started to recall some of the other times in my life where I’ve envisioned something impossible only to feel the cold, hard slab of boring reality smack me hard in the face (time alteration is a common theme). There are many things in life that I will never have or experience, by virtue of the fact that they simply do not exist or are impossible, and knowing that makes me a little bit sad. I have decided to collate these things here, in a vain hope that I will, not just make people laugh and appreciate me, but also create a sense of catharsis for myself. So here is my list of things that I have realised will never happen, that have thus made me sad. Try it yourself, it’s liberating.
Perhaps some are just slightly feasible, I sure hope so. Time travel would be ace.
At college I’ve been doing the Extended Project Qualification. It’s an additional load of work but it gets me an additional qualification and makes me look good. It was also quite fun. You’re given pretty much free rein to do your project on whatever you wish. Most people write long reports but some, myself included, produce an actual project, like a film or musical script, and a short written report to go alongside it. For my project I decided to learn how to use the free Source Filmmaker to produce an animated film, and this is the result. It ended as a kind of buddy cop, bromantic comedy, with more music I don’t have the rights to use than you can shake a censoring stick at.
Comments that I can nab and include in my report to show that I’ve received feedback would be appreciated. Even if they’re nothing more wholesome than a LOL.